Summary: You’re a member of a Hunters’ Guild, which is dangerously close to losing a war against a powerful vampire. Just when it seems like all hope is lost, however, you receive a letter from your foe, inviting you to his castle to discuss potential “terms of peace”. Your instincts scream that it’s a trap, yet, for the sake of the guild, you decide to go. Just as you suspected, his terms turn out to have a very high cost: you. CW: themes of domination, possession, and control; alcohol consumption; emotional manipulation; coercion/blackmail; sexual implications/innuendo; threats; mild violence; vampire feeding; use of demeaning language/pet names (calls the Listener "pet", "darling", "dear", etc.); establishing a master/slave relationship